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Top2: Virtual Realities and New Entertainment
Monday 23 August 2004
Room
Ariane 2
Organiser
Ryohei Nakatsu (Kwansei Gakuin University, Japan)
Programme
13h30 - 15h: VR Technologies and Entertainment
Chair:
Ryohei Nakatsu (Kwansei Gakuin U., Japan)
Developing Re-usable Interactive Storytelling Technologies - Mark Cavazza (U. Teesside, UK)
Connecting real world and virtual world through gaming - Adrian David Cheok (National U. Singapore, Singapore)
Positive Effects of Entertainment Technology on Human Behavior - Matthias Rauterberg (Technical U. Eindhoven, The Netherlands)
15h30 - 17h30: Innovative Entertainment System
Chair: Matthias Rauterberg (Technical U. Eindhoven, The Netherlands)
Realization of Tai-chi Motion using Humanoid Robot: Physical interactions with humanoid - Ryohei Nakatsu (Kwansei Gakuin U., Japan)
Storytelling for Recreating Ourselves: ZENetic Computer - Naoko Tosa (Japan Science Technology Corporation, Japan)
Interaction in a Sensitive House: Future Room that Senses Human Mood and Respond s to it - Henry Thomas (France Telecom R&D, France)
Concluding panel

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